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1
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- Introduction to Chemical Weapons of Mass Destruction and
- Mark I Kit Self-Administration
- First Responders Course
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2
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- The participant should be able to:
- List examples of Chemical Weapons of Mass Destruction
- Identify the types of Nerve Agents and their signs, symptoms, and
treatments for exposure
- Demonstrate Proficiency for Mark I Kit Self–Administration
- Understand Policies, Procedures, & Protocols
- Complete a written examination with a score of ≥ 70%
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3
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4
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- Vesicants / Blister Agent
- Pulmonary (Choking) Agent
- Incapacitating (Blood) Agent
- Nerve Agent
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5
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- Persistent
- Substance can remain on material, equipment and terrain for long
periods
- Non-Persistent
- Substance dissipates fairly quickly
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6
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- Agent Types: Nitrogen / Sulfur
Mustard, Lewisite, Phosgene Oxime
- Mode of Action: Acid-forming
compounds that damages skin and respiratory system, resulting in burns
and respiratory problems
- Rate of Action:
- Mustard - Vapors 4-6 hours, eyes and lungs affected more rapidly; Skin: 2 to 48 hours.
- Lewisite – Immediate
- Physical Properties:
- Mustard – Oily liquid, clear when pure, brownish when impure, odor of
garlic or mustard
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7
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- Signs and Symptoms:
- Severe skin, eye and mucosal pain irritation
- Skin erythema with large fluid blisters, slow to heal and may become
infected
- Tearing, conjunctivitis, corneal damage
- Mild respiratory distress to marked
airway damage
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8
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- First Aid
- Water in large amounts
- 10:1 concentration of bleach
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9
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- Agent Types: Chlorine, Hydrogen
Chloride, Nitrogen Oxides, Phosgene
- Mode of Action: Compounds are
acids or acid-forming, action is pronounced in respiratory system,
flooding it and resulting in suffocation
- Rate of Action:
- Physical Properties:
- Chlorine – greenish/yellow gas, odor of bleach
- Phosgene – colorless gas, odor of new mown hay
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10
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- Signs and Symptoms:
- Airway irritation
- Eye and skin irritation
- Dyspnea, cough
- Sore throat
- Chest tightness
- Wheezing
- Bronchospasm
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11
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- First Aid
- Vapor: fresh air
- Liquid: copious water irrigation
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12
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- Agent Types: Most Arsines,
Cyanogen Chloride, Hydrogen Cyanide
- Mode of Action:
- Causes intravascular hemolysis that may lead to renal failure. Cyanogen chloride/hydrogen cyanide
- Cyanide directly prevents cells from utilizing oxygen. The cells then use anaerobic
respiration, creating excess lactic acid and metabolic acidosis.
- Rate of Action:
- Physical Properties: Colorless
gas, odor of bitter almonds
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13
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- Signs and Symptoms:
- Possible cherry – red skin
- Possible cyanosis
- Confusion
- Nausea
- Gasping for air
- Seizures prior to death
- Metabolic acidosis
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14
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15
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16
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17
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- Most toxic of the chemical WMD agents
- Equivalent of pesticides for humans
- Attacks the nervous system, affecting nerve impulses until the system
can no longer control basic body functions
- A single drop of the most potent types can cause convulsions, loss of
consciousness, and death.
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18
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- Nerve Agents
- VX
- GA (tabun)
- GB (sarin)
- GD (soman)
- GF (cyclosarin)
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19
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- Normally liquid; clear when pure, tan / brown when impure
- Fruity or sulfur odor
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20
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21
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- Low Dose / Minor Poisoning
- Increased saliva
- Running nose
- Pressure on the chest
- Pupil of the eye becomes contracted (night vision, short range vision,
& pain)
- Accompanied by headache
- Unspecific symptoms: tiredness,
slurred speech, hallucinations and nausea
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22
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- Higher Dose / Moderate Poisoning
- Bronchoconstriction
- Secretion of mucous in the respiratory system (difficulty in breathing
and coughing)
- Gastrointestinal tract (cramp and vomiting)
- Involuntary discharge of urine and defecation
- Powerful discharge of saliva, running eyes and sweating
- Muscular twitching, weakness, local tremors or convulsions
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23
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- High / Severe Dose
- Muscular symptoms are more pronounced
- Convulsions and loss of consciousness
- Poisoning process rapid
- Earlier mentioned symptoms may never have time to develop
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24
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- S – salivation
- L – lacrimation
- U – urination
- D – defecation
- G – gastrointestinal pain
- E – emesis
- M - miosis
- D – diarrhea
- U – urination
- M – miosis
- B – bronchorrehea, bronchoconstriction
- E – emesis
- L – lacrimation
- S - salivation
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25
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- Symptoms
- Onset within seconds to minutes (hours)
- Dependent upon dose
- Dependent upon route of exposure
- In general, “for vapor exposure” the longer the time from exposure to
development of symptoms, the less severe the effects
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26
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27
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- Vapor
- Generally more severe with faster onset of symptoms
- Liquid
- Slower onset. Penetrate clothing
to be absorbed through skin.
- (With vapor exposure also consider liquid exposure via skin contact).
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28
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- Absorption (any body surface)
- Skin
- Eyes
- Respiratory Tract
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29
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- Symptoms
- Constricted pupils, headache, mild runny nose, salivation, localized
sweating, nausea, vomiting, localized muscle twitching, feeling of
weakness
- Onset:
- seconds to minutes for vapor
- 30 min to hours for liquids
- Treatment
- If shortness of breath is increasing
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30
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- Symptoms
- Constricted pupils, runny nose, SOB, wheezing, secretions, muscle
weakness, vomiting, diarrhea
- onset within 10 minutes
- Treatment
- 1 to 2 MARK I Kits
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31
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- Symptoms
- Unconscious, seizures, flaccid paralysis, apnea
- Onset of symptoms immediate (1-30 minutes)
- Treatment
- Immediately give 3 MARK I Kits
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32
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33
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- Prepackaged unit / 1 Mark I Kit
- Atropine 2 mg autoinjector (1)
- 2-PAM 600 mg autoinjector (1)
- IM administration (only)
- Single patient use
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34
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35
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- Atropine
- Dries up secretions
- Doesn’t reverse skeletal muscle weakness
- Especially respiratory muscle weakness
- 2-PAM (Pralidoxime, Protopam)
- Reverses muscle weakness
- Restores normal skeletal muscle function
- Makes Atropine work better
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36
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37
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38
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39
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- Inject into large muscle mass
- Anterolateral thigh
- Upper outer quadrant of buttocks
- Check for objects in pockets!
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40
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- Place green end against outer thigh and push hard until you feel the
injector function.
- Hold firmly in place for 10 seconds.
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41
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- Pull the large injector out of the plastic holder.
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42
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- Place the black end against the outer thigh and push hard until you feel
the injector function.
- Hold firmly in place for 10 seconds
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43
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44
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- Select site for injection
- Remove smaller autoinjector first (Atropine)
- Position needle end of injector against injection site
- Apply firm, even pressure, and hold in place for 10 seconds
- Repeat for larger autoinjector (2-PAM)
- Dispose of safely
- Massage injection sites
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45
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- Atropine
- Decreased sweating
- Blurred vision
- Confusion
- Dry mouth
- Flushing
- Tachycardia
- Urinary retention
- 2-PAM, (Pralidoxime)
- Visual disturbances
- Dizziness
- Headache
- Hypertension
- Hyperventilation
- Nausea
- Muscular weakness
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46
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- In the face of life-threatening poisoning by organophosphorous nerve
agents and insecticides, there are no absolute contraindications for
the use of atropine.
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47
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48
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49
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- Eligible Agencies:
- Fire Departments
- Department of Environmental
Resources (HazMat)
- Police Agencies (SWAT & Bomb Squad)
- Emergency Medical Services (Ambulance)
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50
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- Each agency will maintain a minimum cache of 12 Mark 1 kits on 1st
arriving apparatus;
- Minimum cache will be supplied/stored in orange 1200 Pelican Box
(Optional cache of 24 kits may be substituted and supplied/stored in
orange 1300 Pelican Box;
- Pelican Boxes must be secured w/seal.
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51
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- Records & Reporting
- Completed “Location of Storage” form must be submitted to Public Health
upon placement.
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52
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53
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- Records & Reporting (cont):
- A weekly “Seal Log” will be
maintained and made available upon request to PHS.
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54
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55
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- Records & Reporting (cont):
- Any use or loss of a Mark 1 kit will be reported via fax within 24 hours
to PHS per the “Notification of Usage” form.
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56
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57
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- TRAINING:
- AGENCY will send representative(s) to the “Train-the-Trainer” course.
Upon completion, the agency will be issued a box of Mark I Trainers and
allocated Mark I Kits.
- AGENCY will provide WMD & Mark I Kit training to all their first
responder personnel and maintain training on an annual basis
(EXCEPTION: EMT recertify every
six months).
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58
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- PERSONNEL USAGE:
- Mark I kits will be used ONLY by current employees or volunteers of an
approved Mark I Kit Provider Agency
- Mark I kits will be used only by personnel that have been trained in
their use and have them available
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59
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- Mark I Kits are issued for first responders and intended for
self-administration. They are NOT
to be used for general public.
- Nerve agent antidote medications are only given if a first responder is
showing symptoms of nerve agent poisoning.
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60
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